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Inferno
0.2
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#include "clang/Basic/SourceLocation.h"#include "clang/Basic/TokenKinds.h"#include "llvm/ADT/APSInt.h"#include "llvm/ADT/APFloat.h"#include <string>#include <deque>#include "node/node.hpp"#include "clang/Parse/DeclSpec.h"#include "tree/type_db.hpp"#include "tree/cpptree.hpp"Go to the source code of this file.
Classes | |
| struct | SCTree::SCConstruct |
| struct | SCTree::SCNamedConstruct |
| struct | SCTree::SCNamedIdentifier |
| Anything derived from this renders like an identifier. More... | |
| struct | SCTree::SCNamedRecord |
| Anything derived from this renders like a record. More... | |
| struct | SCTree::SCNamedFunction |
| Anything derived from this renders like a function. More... | |
| struct | SCTree::Event |
| struct | SCTree::Module |
| struct | SCTree::Interface |
| struct | SCTree::Wait |
| struct | SCTree::WaitDynamic |
| struct | SCTree::WaitStatic |
| struct | SCTree::WaitDelta |
| struct | SCTree::NextTrigger |
| struct | SCTree::NextTriggerDynamic |
| struct | SCTree::NextTriggerStatic |
| struct | SCTree::NextTriggerDelta |
| struct | SCTree::Notify |
| struct | SCTree::NotifyImmediate |
| struct | SCTree::NotifyDelta |
| struct | SCTree::NotifyTimed |
| struct | SCTree::Process |
| struct | SCTree::EventProcess |
| struct | SCTree::Method |
| struct | SCTree::Thread |
| struct | SCTree::ClockedThread |
| struct | SCTree::DeltaCount |
| struct | SCTree::TerminationFunction |
| Termination functions. More... | |
| struct | SCTree::Exit |
| The exit() system call; cease() below is preferred. More... | |
| struct | SCTree::Cease |
| Cease function. More... | |
Namespaces | |
| namespace | SCTree |
SCTree namespace contains node definitions that represent elements of SystemC, expressed as though native language elements. | |